Modeler ======= Ins : expand viewport Alt+left click : rotate Alt+Ctrl : zoom Alt+Shift : pan n : numeric window a : zoom extended (view all) / : deselect all ] : select the rest of the objects geometry q : basic colors w : statistics Tab : sub patch Shift+t : triangulate - : hide selected polygons = : hide unselected polygons \ : unhide polygons Ctrl+F5 : layer brawser Alt+f11 : scan library for plugins Ctrl+K : spin quads Layout ------ f : go to frame Enter : create key frame Shift+(arrows) : go to next frame Alt+F7 : safe frames F3/F4 : toggle viewport views + : add object to scene p : options Ctrl+F5 : effects window -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Tips: ++++++++++ * The preview works only in the left-top viewport. * Bandsaw doesn't work with symetry. * Bandsaw stops on fliped polygons. * Texture displacement has to be benith the texture layer it affects. * Gradient has to be above the texture it affects.